$build['name']

Mew

Attacker

Best Mew Build - Meta Damage Carry Guide

Intermediate A-Tier current patch

Win Conditions

Maintain safe positioning in team fights to consistently land Solar Beam damage on 2+ enemies while using Light Screen to protect your team and create zoning pressure. Survive until late game where your sustained damage output becomes overwhelming.

Power Spikes

Level 5 (Solar Beam + Light Screen unlock), Level 7 (move upgrades increase damage significantly), Level 9 (Unite Move Mystical Mirage unlocks for team fight control), Level 13-15 (maximum damage scaling with fully upgraded moves)

Team Role

Primary backline damage dealer and zone controller - your job is to output maximum special attack damage while using Light Screen to create safe spaces for your team during objective contests and team fights

Game Strategy

Early Game

  • Start with Electro Ball at level 1 for reliable damage with low cooldown and sure-hit targeting, making it ideal for last-hitting wild Pokemon and securing early farm
  • Learn Agility at level 3 to gain mobility for rotating between lanes, escaping ganks, and positioning for early skirmishes around Aipom spawns
  • Focus on safe farming until level 5 when you unlock Move Reset - avoid risky engagements and prioritize reaching your power spike with full HP

Mid Game

  • At level 5, use Move Reset to switch to Solar Beam + Light Screen for maximum team fight impact - this is your primary damage combination for the rest of the match
  • Position in the backline during objective fights at Regieleki or the Three Regis, using Light Screen to create a safe zone for charging Solar Beam's full damage
  • Maintain safe distance from enemies (stay at maximum Solar Beam range) and focus fire on enemy Attackers and Speedsters who lack defensive items

Late Game

  • During Rayquaza fights, use Light Screen to zone enemies and protect your team while charging Solar Beam to burst down priority targets
  • Save Eject Button for critical moments when enemies dive the backline - your survival is essential for sustained damage output in extended team fights
  • Consider switching to Electro Ball temporarily if you need instant burst damage on low-health targets, then reset back to Solar Beam for objective burns

Advanced Tips

Item Synergies

  • Wise Glasses provides percentage-based Sp. Atk scaling that synergizes perfectly with Choice Specs' flat damage increase and Slick Spoon's special defense penetration, creating multiplicative damage scaling
  • Choice Specs ensures your Solar Beam never falls below its minimum damage threshold, making even partial charges effective against tanky Defenders
  • Slick Spoon's special defense penetration is crucial for dealing true damage to high Sp. Def targets, while its HP bonus provides necessary survivability without sacrificing a damage slot

Matchups

  • Strong against squishy Attackers (Pikachu, Gardevoir, Glaceon) and immobile Defenders who cannot dodge Solar Beam's linear trajectory
  • Weak against dive-heavy Speedsters (Absol, Zeraora, Talonflame) and All-Rounders (Tsareena, Lucario) who can close distance and bypass Light Screen
  • Vulnerable to crowd control chains - avoid fighting near enemies with stun abilities like Snorlax, Slowbro, or Mamoswine without Eject Button available

Additional Notes

  • The best Mew build for ranked matches focuses on maximizing special attack damage through Solar Beam and Light Screen synergy. This offense-focused build turns Mew into a dedicated damage dealer capable of eliminating squishy targets and controlling team fights from range.
  • Wise Glasses, Choice Specs, and Slick Spoon create the optimal damage combination, providing percentage-based Sp. Atk bonuses, minimum damage increases, and special defense penetration. This triple special attack setup allows Mew to deal 2722 damage with Solar Beam (with Light Screen buff) and 1341 damage with Electro Ball at level 15.
  • Start with Electro Ball and Agility for early game flexibility, then transition to Solar Beam + Light Screen at level 5 for maximum damage output. Maintain backline positioning during team fights and use Eject Button for emergency repositioning when enemies dive you.
  • The 7 Black + 6 Green emblem configuration reduces move cooldowns while maximizing special attack damage. This build excels in team fights where Mew can safely charge Solar Beam behind Light Screen's protective barrier, making it the most popular choice with 58 community votes.

Moves

Electro Ball
Solar Beam
Light Screen

Items

Wise Glasses
Choice Specs
Slick Spoon

Battle Item

Eject Button

Emblems

Stat Focus
7 Black Emblems (CDR), 6 Green Emblems (Sp. Atk), Focus: Sp. Atk stat priority

Best Mew Build - Team Support Guide

Advanced B-Tier current patch

Win Conditions

Enable your team's primary carry to reach their power spikes faster through Exp. Share, then use Coaching buffs and Surf crowd control to protect them during objective fights. Win through superior team coordination and sustained ally enhancement.

Power Spikes

Level 4 (Exp. Share fully stacked for maximum passive EXP), Level 5 (Coaching + Surf unlock for support capabilities), Level 9 (Unite Move + Buddy Barrier for team shielding), Level 11+ (Coaching upgrade provides enhanced team buffs)

Team Role

Primary support and utility provider - your job is to accelerate your carry's leveling, provide team-wide buffs through Coaching, and use Surf for crowd control and peel while maintaining safe positioning to continue supporting throughout extended fights

Game Strategy

Early Game

  • Start with Electro Ball for safe last-hitting and learn Agility at level 3 to support your lane partner with mobility and early pressure
  • With Exp. Share equipped, allow your lane partner to secure last hits on wild Pokemon while you gain passive experience - focus on harassing enemies and denying their farm
  • Rotate to contested Aipom spawns using Exp. Share's movement speed bonus to support your team in early skirmishes and secure additional experience

Mid Game

  • At level 5, reset to Coaching + Surf to unlock your support capabilities - use Coaching to buff allies before objective fights at Regieleki or the Three Regis
  • Position near your team's primary damage dealer and use Coaching's buffs to enhance their damage output during critical engagements
  • Use Surf for area-of-effect crowd control to peel for allies or disrupt enemy positioning during team fights, taking advantage of its knockback effect

Late Game

  • During Rayquaza contests, use Coaching to buff your entire team before engaging, then follow up with Surf to disrupt enemy formations and protect your carries
  • Activate Buddy Barrier with your Unite Move to shield your most important ally (usually your hyper-carry) during critical moments
  • Use X Speed to quickly rotate between objectives or escape dangerous situations - your survival means continued buffs and shields for your team

Advanced Tips

Item Synergies

  • Exp. Share's passive experience gain allows Mew to stay relevant in levels while supporting allies, and its movement speed bonus synergizes with Synchronize's speed buff for exceptional map mobility
  • Buddy Barrier's HP boost compensates for Exp. Share's lack of defensive stats, while its shield effect turns Mew's Unite Move into a team-saving tool during clutch fights
  • Slick Spoon provides necessary damage output so Mew remains a threat even in a support role, with its HP bonus stacking with Buddy Barrier for 1000+ bonus HP

Matchups

  • Strong when paired with hyper-carry Attackers who benefit from Coaching's buffs and Surf's peel potential - enables Pokemon like Cinderace, Greninja, and Decidueye to dominate fights
  • Weak against aggressive early game compositions that can punish Exp. Share's reduced combat stats before Mew reaches level 5
  • Vulnerable to split-push strategies where enemies avoid team fights - this build's value diminishes significantly in isolated 1v1 scenarios

Additional Notes

  • This support-focused Mew build transforms the mythical Pokemon into a team-oriented utility specialist that enhances ally performance while providing consistent damage and crowd control. Perfect for coordinated team play and duo queue strategies where enabling your carry is more valuable than solo damage.
  • Exp. Share allows Mew to funnel experience to lane partners while gaining passive EXP and movement speed, making this build ideal for bottom lane support or roaming support roles. Slick Spoon provides damage output without requiring stacks, while Buddy Barrier adds survivability and team shielding through Unite Move synergy.
  • The Coaching + Surf combination provides team-wide buffs and area-of-effect crowd control, allowing Mew to support aggressive plays while maintaining safe distance. Use Synchronize's movement speed buff to rotate quickly between objectives and support multiple lanes throughout the match.
  • This build excels in organized team compositions where Mew can enable hyper-carries like Cinderace, Greninja, or Decidueye. The support playstyle requires strong map awareness and positioning sense but rewards teams with consistent buffs and shields during critical objective fights.

Moves

Electro Ball
Surf
Coaching

Items

Exp. Share
Slick Spoon
Buddy Barrier

Battle Item

X Speed

Emblems

Stat Focus
7 Black Emblems (CDR), 6 Green Emblems (Sp. Atk), Focus: Sp. Atk with HP substats

Best Mew Build - High Mobility Electro Ball Guide

Intermediate A-Tier current patch

Win Conditions

Maintain maximum uptime on Electro Ball damage by constantly kiting and repositioning with X Speed and Synchronize buffs. Win through sustained DPS and superior mobility that allows you to deal damage while avoiding enemy threats.

Power Spikes

Level 5 (Electro Ball + Light Screen unlock), Level 7 (Electro Ball upgrade reduces cooldown for higher DPS), Level 9 (Unite Move for team fight control), Level 11 (Light Screen upgrade enhances shield and damage buff), Level 13-15 (maximum damage scaling)

Team Role

Mobile backline DPS and zone controller - provide consistent damage output through Electro Ball spam while using Light Screen to create safe zones for your team. Your high mobility allows you to kite enemies, chase kills, and reposition faster than traditional Attackers.

Game Strategy

Early Game

  • Start with Electro Ball at level 1 for its low cooldown and guaranteed hit mechanics - this ensures consistent last-hitting on wild Pokemon and safe poke damage on enemies
  • Learn Agility at level 3 for early mobility, allowing you to rotate quickly to contested farm and escape ganks from enemy junglers
  • At level 5, keep Electro Ball but switch Agility to Light Screen using Move Reset - this gives you your core damage + utility combination while maintaining your familiar damage move

Mid Game

  • Use Light Screen proactively before team fights to create a damage-boosting zone, then spam Electro Ball on cooldown to maximize DPS output on multiple targets
  • Position at the edge of Light Screen's area to maintain safe distance while benefiting from its damage buff - the sure-hit nature of Electro Ball means you never miss even while kiting
  • During Regieleki or Three Regis fights, use X Speed combined with Synchronize's movement buff to kite around objectives while maintaining constant Electro Ball pressure

Late Game

  • At Rayquaza, position to hit multiple enemies with Electro Ball's area damage while using Light Screen to zone enemies away from your team's damage dealers
  • Use X Speed aggressively to chase low-health targets after team fights - Electro Ball's sure-hit mechanic guarantees kills on fleeing enemies
  • If the enemy team has multiple dive threats, consider using Move Reset to temporarily switch to Agility for additional escape options, then reset back to Light Screen when safe

Advanced Tips

Item Synergies

  • Choice Specs' minimum damage guarantee ensures every Electro Ball hit deals meaningful damage even against tanky targets, while Wise Glasses scales the damage higher with percentage-based Sp. Atk increases
  • Slick Spoon's special defense penetration allows Electro Ball to cut through enemy resistances, making this build effective against both squishy and tanky team compositions
  • X Speed synergizes with Synchronize's movement speed buff and Electro Ball's sure-hit mechanics, allowing Mew to kite indefinitely while maintaining 100% accuracy on moving targets

Matchups

  • Strong against mobile melee Pokemon (Absol, Zeraora) who struggle to catch Mew due to X Speed + Synchronize movement stacking and Electro Ball's guaranteed hits on moving targets
  • Effective against grouped enemy teams where Electro Ball's area damage can hit multiple targets simultaneously, especially when combined with Light Screen's zone control
  • Weak against long-range burst damage (Pikachu, Gardevoir) who can outrange Light Screen's protective zone and punish Mew's lack of defensive items

Additional Notes

  • This high-mobility Mew build focuses on Electro Ball's low cooldown and sure-hit mechanics for consistent DPS output in fast-paced skirmishes. Unlike the Solar Beam build, this variation prioritizes mobility and sustained damage over burst potential, making it ideal for kiting enemies and solo queue flexibility.
  • The Electro Ball + Light Screen combination provides excellent synergy - Light Screen creates a safe zone for Mew to spam Electro Ball's rapid-fire damage while the shield absorbs incoming attacks. This build deals 1341 damage per Electro Ball with the optimal item setup, allowing for higher DPS in extended fights compared to Solar Beam's charge time.
  • X Speed replaces Eject Button in this build to synergize with Mew's Synchronize passive, creating exceptional movement speed for kiting, chasing, and repositioning. The same triple special attack item core (Wise Glasses, Choice Specs, Slick Spoon) maximizes Electro Ball's damage per hit.
  • This build excels in solo queue environments where adaptability and self-sufficiency are crucial. The low cooldown on Electro Ball allows Mew to constantly pressure enemies, secure last hits on objectives, and maintain DPS uptime even while repositioning during chaotic team fights.

Moves

Electro Ball
Electro Ball
Light Screen

Items

Wise Glasses
Choice Specs
Slick Spoon

Battle Item

X Speed

Emblems

Stat Focus
7 Black Emblems (CDR), 6 Green Emblems (Sp. Atk), Focus: Sp. Atk primary stat