Our Pokemon Unite tier list for Attacker role. Updated monthly with the latest balance changes, this guide helps you choose the strongest Pokémon for ranked matches in June 2025.
Tier list rankings are focused on non-competitive ranked matches
Tier: S (Previously B) Role: Attacker Inteleon's rise to S-tier stems from its exceptional burst damage potential and superior positioning control. Its ability to snipe targets from safe distances while maintaining consistent DPS output makes it a dominant force in team fights. The recent buffs to its mobility and damage scaling have significantly improved its survivability and kill potential, especially in late-game scenarios. Its ultimate ability provides both offensive pressure and zoning capabilities, making it particularly effective in securing objectives and controlling teamfight spaces. The combination of range, damage, and improved escape options makes Inteleon a top-tier pick in competitive ranked matches.
Attacker Raichu maintains its S-tier position due to its exceptional ability to secure objectives with Thunderbolt, high burst damage potential, and reliable crowd control. Its Thunder combination provides both strong lane presence and teamfight impact. The Pokemon excels at safe farming and can quickly rotate to Regieleki spawns, making it a consistent threat throughout the match. Raichu's ability to stun multiple opponents while dealing significant damage makes it a priority pick in ranked matches, especially when paired with aggressive defenders or supporters.
Armarouge (Attacker) Dropped from S tier due to recent nerfs to damage output and cooldowns. Still maintains strong lane presence with reliable poke damage and good team fight potential. Armor Cannon remains a powerful tool for securing objectives, but requires more precise positioning than before. While still effective at range, now more vulnerable to dive compositions and lacks the previous burst damage that made it dominant. Strong pick when team needs consistent damage output, but no longer the overwhelming force it was in S tier.
Tier A - Alolan Ninetales (Attacker) Maintains A tier due to excellent lane control and team fight presence. Strong early game harass with Powder Snow, reliable crowd control through Aurora Veil/Blizzard, and consistent damage output with Avalanche or Dazzling Gleam. Effective at securing objectives and zoning enemies. While requiring good positioning, its ability to lock down targets and support team fights keeps it as a solid A-tier pick in ranked matches.
Tier A - Chandelure (Attacker) Remains in A tier due to exceptional burst damage potential and strong area control. Excels at teamfights with powerful AoE abilities and can effectively zone enemies. While lacking mobility, its high damage output and ability to secure objectives compensate for this weakness. Flame Burst and Fire Blast combination provides reliable damage and crowd control, making it a strong pick for coordinated team compositions.
Tier A (Previous: A) - Attacker Espeon maintains its A tier position due to its excellent burst damage potential and ability to punish positioning errors. Strong lane presence with Stored Power/Psyshock combination provides reliable damage output and zoning capability. While requiring good aim and positioning, Espeon's ability to secure objectives and contribute to team fights keeps it competitive in ranked matches. Vulnerable if caught out of position, but strong when played behind frontline protection.
Tier A - Gardevoir (Attacker) Maintains A tier due to exceptional damage output and game-changing unite move. Excels at team fights with powerful AOE attacks and crowd control. While requiring careful positioning due to fragility, Gardevoir's late-game scaling and ability to control objectives make it a strong pick. Key strength lies in punishing grouped enemies and securing Rayquaza fights with Psychic/Future Sight combo.
Glaceon - Attacker Glaceon's tier increase is due to its exceptional damage output and improved lane presence. Its Icicle Spear provides consistent long-range damage while Ice Shard offers reliable burst potential. The Pokemon excels at securing objectives and team fights with its high DPS, particularly when positioned safely behind frontliners. Recent meta shifts favor ranged attackers, and Glaceon's ability to control space with freezing effects while maintaining safe distance makes it a strong pick in ranked matches. However, it still requires good positioning due to low mobility and survivability.
Tier: A (Previously B) Role: Attacker Greninja's tier increase is due to its exceptional burst damage and improved survivability in the current meta. The Pokemon excels at securing objectives with Surf/Water Shuriken combo and can effectively assassinate key targets during team fights. Its mobility and ability to escape dangerous situations while maintaining consistent DPS makes it a reliable pick for ranked matches. The recent buff to Smokescreen has strengthened its defensive capabilities, allowing for better positioning and outplay potential.
Tier A - Mewtwo Y (Attacker) Maintains A tier position due to exceptional burst damage potential and strong teamfight presence. Excels at ranged combat with Psystrike and Future Sight combo, providing reliable area control and objective securing capabilities. While powerful, requires good positioning and team protection to maximize effectiveness, making it slightly less consistent than S-tier attackers but still a strong pick for ranked matches.
Miraidon (Attacker) Miraidon dropped from S to A tier due to recent nerfs to its damage output and increased cooldowns. While still a strong ranged attacker with excellent mobility and zoning potential, it now requires more careful positioning and timing to be effective. Its Electric-type moves remain powerful for teamfights and objective control, but the reduced burst damage makes it more vulnerable to aggressive divers. Still viable in ranked matches but needs more team support to maximize impact compared to its previous dominant state.
Tier A - Pikachu (Attacker) Maintains A tier position due to consistent long-range burst damage and reliable crowd control abilities. Thunder/Electro Ball combo provides excellent teamfight presence and secure kills from a safe distance. While squishy, Pikachu's strong early game and ability to control objectives make it a solid pick for ranked matches. Strong lane presence and ability to contribute to teamfights without requiring extensive mechanical skill keeps it in A tier.
Tier A - Venusaur (Attacker) Maintains A tier position due to strong lane presence and teamfight impact. Giga Drain + Petal Dance build provides excellent sustain and consistent damage output, while Solar Beam + Sludge Bomb offers powerful long-range burst potential. Great at securing objectives and controlling teamfights, but requires good positioning due to limited mobility. Strong pick for both solo queue and coordinated play.
Cinderace (Attacker) Cinderace dropped to B tier due to recent nerfs affecting its early game presence and overall damage output. While still maintaining strong late-game potential and reliable ranged DPS, it now struggles more in the laning phase and requires better positioning to be effective. The Pokemon remains viable but needs more team support and farming time to reach its power spike, making it less consistent in the current meta where early game impact is crucial.
Attacker Cramorant's demotion to Tier B reflects its reduced effectiveness in the current meta. While still capable of high burst damage with Air Slash + Dive combo, it suffers from increased vulnerability due to mobility creep and lacks reliable escape options. The bird requires precise positioning and team protection to be effective, making it a riskier pick compared to other Attackers. Still viable in coordinated teams but struggles in solo queue due to dependence on proper frontline support.
Tier B - Decidueye (Attacker) Remains in B tier due to high damage potential but significant vulnerabilities. While capable of devastating ranged attacks and strong late-game presence, Decidueye's extremely low mobility and fragility make it heavily dependent on good positioning and team protection. Requires expert spacing and map awareness to be effective, making it less reliable than higher-tier attackers in ranked matches.
Delphox (Attacker) Delphox dropped to B tier due to recent meta shifts and increased mobility in the current roster. While still maintaining strong zoning potential with Fire Spin and Mystical Fire, it struggles against popular aggressive junglers and lacks reliable escape options. The Pokemon's high damage output remains solid but requires precise positioning, making it vulnerable to dive compositions. Most effective when played behind strong frontliners, but other Attackers currently offer better risk-reward ratios.
Dragapult (Tier B) - Attacker Maintains B tier due to its mix of good damage output and mobility, but struggles with consistency. While its ghost dive mechanics provide unique engage options, it's often outclassed by other Attackers due to relatively high skill requirement and vulnerability during crucial moments. Works best in coordinated teams but can be unreliable in solo queue due to positioning-dependent damage output.
Tier B (Previous: B) - Attacker Mew maintains its B-tier position due to its high skill ceiling and inconsistent performance. While capable of dealing significant damage through its versatile moveset, Mew's effectiveness heavily depends on player accuracy and positioning. Its squishiness and the need to constantly land skillshots make it less reliable compared to top-tier Attackers. Best suited for experienced players who can maximize its potential through precise ability combinations and strategic spacing.
Tier B (Stable) - Sylveon remains a solid mid-tier Attacker due to its reliable damage output and versatility in teamfights. While not dominant, it excels at sustained combat with Mystical Fire or Hyper Voice builds. However, lack of mobility and vulnerability to dive compositions keeps it from higher tiers. Best performs when protected by teammates and can punish positioning errors, but struggles against meta picks with superior burst damage or engage potential.
Duraludon (Attacker) ↓ C → D Duraludon dropped to D tier due to its poor mobility and vulnerability in the current meta. While it has strong damage potential with Dragon Pulse and Flash Cannon, its lack of reliable escape options makes it an easy target for popular aggressive Pokemon. The long cooldowns on its moves and dependency on proper positioning make it risky in ranked matches, especially when compared to more versatile Attackers. Without dedicated team protection, Duraludon struggles to make meaningful impact in teamfights.